Open 3D Engine AzFramework API Reference
2305.0
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This is the complete list of members for AzPhysics::CollisionGroups, including all inherited members.
AZ_CLASS_ALLOCATOR_DECL (defined in AzPhysics::CollisionGroups) | AzPhysics::CollisionGroups | |
AZ_TYPE_INFO(CollisionGroups,"{309B0B28-F51F-48E2-972E-DA7618ED7249}") (defined in AzPhysics::CollisionGroups) | AzPhysics::CollisionGroups | |
CollisionGroups()=default (defined in AzPhysics::CollisionGroups) | AzPhysics::CollisionGroups | |
CreateGroup(const AZStd::string &name, CollisionGroup group, Id id=Id::Create(), bool readOnly=false) | AzPhysics::CollisionGroups | |
DeleteGroup(Id id) | AzPhysics::CollisionGroups | |
FindGroupById(Id id) const | AzPhysics::CollisionGroups | |
FindGroupByName(const AZStd::string &groupName) const | AzPhysics::CollisionGroups | |
FindGroupIdByName(const AZStd::string &groupName) const | AzPhysics::CollisionGroups | |
FindGroupNameById(Id id) const | AzPhysics::CollisionGroups | |
GetPresets() const | AzPhysics::CollisionGroups | |
operator!=(const CollisionGroups &other) const (defined in AzPhysics::CollisionGroups) | AzPhysics::CollisionGroups | |
operator==(const CollisionGroups &other) const (defined in AzPhysics::CollisionGroups) | AzPhysics::CollisionGroups | |
Reflect(AZ::ReflectContext *context) (defined in AzPhysics::CollisionGroups) | AzPhysics::CollisionGroups | static |
SetGroupName(Id id, const AZStd::string &groupName) | AzPhysics::CollisionGroups | |
SetLayer(Id id, CollisionLayer layer, bool enabled) | AzPhysics::CollisionGroups | |
TryFindGroupByName(const AZStd::string &groupName, CollisionGroup &group) const | AzPhysics::CollisionGroups |