Open 3D Engine AzFramework API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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![]() ![]() | Namespace for file functions |
![]() ![]() ![]() | Various colors used by the editor and shared between objects |
![]() ![]() ![]() | Various constants used by the editor |
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![]() ![]() ![]() | Default colors, line widths etc for use when visualizing joints |
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![]() ![]() ![]() | Constants for naming such as unit suffixes for physics properties |