Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Vulkan::Instance, including all inherited members.
AZ_CLASS_ALLOCATOR(Instance, AZ::SystemAllocator) (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
GetContext() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | inline |
GetDescriptor() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
GetFunctionLoader() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | inline |
GetInstance() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | static |
GetInstanceExtensionNames(const char *layerName=nullptr) const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
GetInstanceLayerNames() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
GetNativeInstance() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | inline |
GetSupportedDevices() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
GetValidationMode() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
Init(const Descriptor &descriptor) (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
Reset() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | static |
Shutdown() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
UpdateNativeInstance(RHI::XRRenderingInterface *xrSystem) | AZ::Vulkan::Instance | |
~Instance() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance |