Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ImageProcessingAtom::IPixelOperation, including all inherited members.
GetRGBA(const uint8 *buf, float &r, float &g, float &b, float &a)=0 (defined in ImageProcessingAtom::IPixelOperation) | ImageProcessingAtom::IPixelOperation | pure virtual |
SetRGBA(uint8 *buf, const float &r, const float &g, const float &b, const float &a)=0 (defined in ImageProcessingAtom::IPixelOperation) | ImageProcessingAtom::IPixelOperation | pure virtual |
~IPixelOperation() (defined in ImageProcessingAtom::IPixelOperation) | ImageProcessingAtom::IPixelOperation | inlinevirtual |