Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Render::LightConfig, including all inherited members.
AZ_TYPE_INFO(AZ::Render::LightConfig,"{02644F52-9483-47A8-9028-37671695C34E}") (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_color (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_direction (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_enableShadowDebugColoring (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_intensity (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_shadowCascadeCount (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_shadowFarClipDistance (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_shadowmapSize (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
m_shadowRatioLogarithmUniform (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | |
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::LightConfig) | AZ::Render::LightConfig | static |