Open 3D Engine AtomTressFX Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXSimulation Member List

This is the complete list of members for TressFXSimulation, including all inherited members.

Initialize(EI_Device *pDevice) (defined in TressFXSimulation)TressFXSimulation
operator=(TressFXNonCopyable const &)=delete (defined in TressFXNonCopyable)TressFXNonCopyableprivate
Simulate(EI_CommandContext &commandContext, std::vector< TressFXHairObject * > &hairObjects) (defined in TressFXSimulation)TressFXSimulation
TressFXNonCopyable() (defined in TressFXNonCopyable)TressFXNonCopyableinlineprivate
TressFXNonCopyable(TressFXNonCopyable const &)=delete (defined in TressFXNonCopyable)TressFXNonCopyableprivate
UpdateHairSkinning(EI_CommandContext &commandContext, std::vector< TressFXHairObject * > &hairObjects) (defined in TressFXSimulation)TressFXSimulation
~TressFXNonCopyable() (defined in TressFXNonCopyable)TressFXNonCopyableinlineprivate