Open 3D Engine Compression Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Compression::CompressionRegistrarInterface, including all inherited members.
AZ_RTTI(CompressionRegistrarInterface,"{92251FE8-9D19-4A23-9A2B-F91D99D9491B}") (defined in Compression::CompressionRegistrarInterface) | Compression::CompressionRegistrarInterface | |
FindCompressionInterface(CompressionAlgorithmId compressionAlgorithmId) const =0 | Compression::CompressionRegistrarInterface | pure virtual |
IsRegistered(CompressionAlgorithmId compressionAlgorithmId) const =0 | Compression::CompressionRegistrarInterface | pure virtual |
RegisterCompressionInterface(CompressionAlgorithmId compressionAlgorithmId, AZStd::unique_ptr< ICompressionInterface > compressionInterface)=0 | Compression::CompressionRegistrarInterface | pure virtual |
RegisterCompressionInterface(CompressionAlgorithmId compressionAlgorithmId, ICompressionInterface &compressionInterface)=0 | Compression::CompressionRegistrarInterface | pure virtual |
UnregisterCompressionInterface(CompressionAlgorithmId compressionAlgorithmId)=0 | Compression::CompressionRegistrarInterface | pure virtual |
VisitCompressionInterfaceCallback typedef | Compression::CompressionRegistrarInterface | |
VisitCompressionInterfaces(const VisitCompressionInterfaceCallback &) const =0 | Compression::CompressionRegistrarInterface | pure virtual |
~CompressionRegistrarInterface()=default (defined in Compression::CompressionRegistrarInterface) | Compression::CompressionRegistrarInterface | virtual |