Open 3D Engine Compression Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Compression::DecompressionRegistrarInterface, including all inherited members.
AZ_RTTI(DecompressionRegistrarInterface,"{DB1ACA55-B36F-469B-9704-EC486D9FC810}") (defined in Compression::DecompressionRegistrarInterface) | Compression::DecompressionRegistrarInterface | |
FindDecompressionInterface(CompressionAlgorithmId compressionAlgorithmId) const =0 | Compression::DecompressionRegistrarInterface | pure virtual |
IsRegistered(CompressionAlgorithmId compressionAlgorithmId) const =0 | Compression::DecompressionRegistrarInterface | pure virtual |
RegisterDecompressionInterface(CompressionAlgorithmId compressionAlgorithmId, AZStd::unique_ptr< IDecompressionInterface > decompressionInterface)=0 | Compression::DecompressionRegistrarInterface | pure virtual |
RegisterDecompressionInterface(CompressionAlgorithmId compressionAlgorithmId, IDecompressionInterface &decompressionInterface)=0 | Compression::DecompressionRegistrarInterface | pure virtual |
UnregisterDecompressionInterface(CompressionAlgorithmId compressionAlgorithmId)=0 | Compression::DecompressionRegistrarInterface | pure virtual |
VisitDecompressionInterfaceCallback typedef | Compression::DecompressionRegistrarInterface | |
VisitDecompressionInterfaces(const VisitDecompressionInterfaceCallback &) const =0 | Compression::DecompressionRegistrarInterface | pure virtual |
~DecompressionRegistrarInterface()=default (defined in Compression::DecompressionRegistrarInterface) | Compression::DecompressionRegistrarInterface | virtual |