Open 3D Engine Compression Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Compression::ICompressionInterface, including all inherited members.
CompressBlock(AZStd::span< AZStd::byte > compressedBuffer, const AZStd::span< const AZStd::byte > &uncompressedData)=0 | Compression::ICompressionInterface | pure virtual |
GetCompressionAlgorithmId() const =0 | Compression::ICompressionInterface | pure virtual |
~ICompressionInterface()=default (defined in Compression::ICompressionInterface) | Compression::ICompressionInterface | virtual |