Open 3D Engine EditorPythonBindings Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | Exports Python symbols to the log folder for Python script developers to include into their local projects |
![]() ![]() ![]() | An abstract to marshal between Behavior and Python type values |
![]() ![]() ![]() | Handles marshaling of built-in Behavior types like numbers, strings, and lists |
![]() ![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | Wraps an instance of a Behavior Class that is flagged for 'Editor' |
![]() ![]() ![]() | Inspects the Behavior Context for methods to expose as Python bindings |
![]() ![]() ![]() | An interface to track exported Python symbols |
![]() ![]() ![]() | |
![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() ![]() | Type caster specialization PythonProxyObject to convert between Python <-> AZ Reflection |
![]() ![]() ![]() ![]() | Converts AZStd::string to/from Python String |
![]() ![]() ![]() ![]() | Converts AZStd::string_view to/from Python String |