Open 3D Engine Gestures Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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![]() ![]() ![]() | Base class for all gesture recognizers |
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![]() ![]() ![]() | Base class for all discrete gesture recognizers |
![]() ![]() ![]() | Base class for all continuous gesture recognizers |
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![]() ![]() ![]() | Base class for all gesture related input channels |
![]() ![]() ![]() ![]() | Base class for gesture types that are exposed to the editor |
![]() ![]() ![]() | Input channel that recognizes discrete click or tap gestures |
![]() ![]() ![]() ![]() | The gesture configuration values that are exposed to the editor |
![]() ![]() ![]() | Input channel that recognizes continuous drag gestures |
![]() ![]() ![]() ![]() | The gesture configuration values that are exposed to the editor |
![]() ![]() ![]() | Input channel that recognizes continuous hold gestures |
![]() ![]() ![]() ![]() | The gesture configuration values that are exposed to the editor |
![]() ![]() ![]() | Input channel that recognizes continuous pinch gestures |
![]() ![]() ![]() ![]() | The gesture configuration values that are exposed to the editor |
![]() ![]() ![]() | Input channel that recognizes continuous pinch gestures |
![]() ![]() ![]() ![]() | The gesture configuration values that are exposed to the editor |
![]() ![]() ![]() | Input channel that recognizes discrete click or tap gestures |
![]() ![]() ![]() ![]() | The gesture configuration values that are exposed to the editor |
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![]() ![]() ![]() ![]() | All the input channel ids that identify standard gesture input |