Open 3D Engine AzQtComponents API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits Component.
Public Types | |
enum | Mode : AZ::u8 { Average, Minimum, Maximum, Multiply } |
Public Member Functions | |
AZ_COMPONENT (GalleryComponent,"{84656cb6-1148-482b-b28b-7779a259c792}", AZ::Component) | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
void | onIntMultiplierForSliderChanged () const |
void | onIntMultiplierForSpinBoxChanged () const |
void | onFloatMultiplierForSliderChanged () const |
void | onFloatMultiplierForSpinBoxChanged () const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
bool | m_boolForButton = false |
bool | m_boolForCheckBox = false |
AZ::Color | m_color = AZ::Color(0.0f, 0.467f, 0.784f, 1.0f) |
Mode | m_mode = Mode::Average |
bool | m_boolForRadioButton = false |
AZ::EntityId | m_entityId |
AZ::Data::Asset < AZ::Data::AssetData > | m_assetData |
AZ::Data::Asset < AZ::Data::AssetData > | m_assetDataWithEditButton |
AZ::Data::Asset < AzFramework::FileTag::FileTagAsset > | m_fileTagAsset |
AZ::Data::Asset < AzFramework::FileTag::FileTagAsset > | m_fileTagAssetWithEditButton |
AZ::Data::Asset < AzFramework::FileTag::FileTagAsset > | m_customBrowseIconAsset |
AZStd::string | m_stringForLineEdit |
AZStd::string | m_stringForMultiLineEdit |
AZ::Quaternion | m_quaternion |
int | m_intForSlider = 0 |
int | m_intMultiplierForSlider = 0 |
int | m_intMultiplierForSpinBox = 0 |
float | m_floatForSlider = 0 |
float | m_floatForSliderCurve = 0 |
float | m_floatMultiplierForSlider = 0 |
float | m_floatForSpinBox = 0 |
float | m_floatMultiplierForSpinBox = 0 |
AZ::u32 | m_crc |
AZ::Vector2 | m_vector2 |
AZ::Vector3 | m_vector3 |
AZ::Vector4 | m_vector4 |
AZ::Vector4 | m_vector4Suffix |
bool | m_boolForLongLabel = true |
LevelOne | m_levelOne |
AZStd::vector< AZStd::string > | m_strings = {"String 1", "String 2"} |