Open 3D Engine AzToolsFramework API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ComponentModes Directory Reference

Files

file  BaseShapeComponentMode.h
 
file  BaseShapeViewportEdit.h
 
file  BoxComponentMode.h
 
file  BoxViewportEdit.h
 
file  CapsuleComponentMode.h
 
file  CapsuleViewportEdit.h
 
file  ShapeComponentModeBus.h
 
file  ShapeTranslationOffsetViewportEdit.h
 
file  SphereComponentMode.h
 
file  SphereViewportEdit.h
 
file  ViewportEditUtilities.h