Open 3D Engine AzToolsFramework API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ToolsComponents Directory Reference

Files

file  AzToolsFrameworkConfigurationSystemComponent.h
 
file  ComponentAssetMimeDataContainer.h
 
file  ComponentMimeData.h
 
file  EditorAssetMimeDataContainer.h
 
file  EditorAssetReference.h
 
file  EditorComponentAdapter.h
 
file  EditorComponentAdapter.inl
 
file  EditorComponentBase.h
 
file  EditorDisabledCompositionBus.h
 
file  EditorDisabledCompositionComponent.h
 
file  EditorEntityIconComponent.h
 
file  EditorEntityIconComponentBus.h
 
file  EditorEntityIdContainer.h
 
file  EditorInspectorComponent.h
 
file  EditorInspectorComponentBus.h
 
file  EditorLayerComponent.h
 
file  EditorLayerComponentBus.h
 
file  EditorLockComponent.h
 
file  EditorLockComponentBus.h
 
file  EditorNonUniformScaleComponent.h
 
file  EditorNonUniformScaleComponentMode.h
 
file  EditorOnlyEntityComponent.h
 
file  EditorOnlyEntityComponentBus.h
 
file  EditorPendingCompositionBus.h
 
file  EditorPendingCompositionComponent.h
 
file  EditorSelectionAccentingBus.h
 
file  EditorSelectionAccentSystemComponent.h
 
file  EditorVisibilityBus.h
 
file  EditorVisibilityComponent.h
 
file  GenericComponentWrapper.h
 
file  LayerResult.h
 
file  ScriptEditorComponent.h
 
file  SelectionComponent.h
 
file  ToolsAssetCatalogBus.h
 
file  ToolsAssetCatalogComponent.h
 
file  TransformComponent.h
 
file  TransformComponentBus.h
 
file  TransformComponentSerializer.h