Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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A named local server that will manage connections and forward recieved data. More...
#include <LocalServer.h>
Inherits QObject.
Public Types | |
using | ReadHandler = AZStd::function< void(const QByteArray &)> |
Public Member Functions | |
bool | Connect (const QString &serverName) |
Start a named local server. | |
void | Disconnect () |
Stop the server. | |
bool | IsConnected () const |
Get server status. | |
void | SetReadHandler (ReadHandler handler) |
Set a handler that recieved data will be forwarded to. | |
A named local server that will manage connections and forward recieved data.