Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public interface for PreviewRenderer so that it can be used in other modules. More...
#include <PreviewRendererInterface.h>
Inherited by AtomToolsFramework::PreviewRenderer.
Public Member Functions | |
AZ_RTTI (PreviewRendererInterface,"{C5B5E3D0-0055-4C08-9B98-FDBBB5F05BED}") | |
virtual void | AddCaptureRequest (const PreviewRendererCaptureRequest &captureRequest)=0 |
virtual AZ::RPI::ScenePtr | GetScene () const =0 |
virtual AZ::RPI::ViewPtr | GetView () const =0 |
virtual AZ::Uuid | GetEntityContextId () const =0 |
Public interface for PreviewRenderer so that it can be used in other modules.