Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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PreviewRendererState is an interface for defining states that manages the logic flow of the PreviewRenderer. More...
#include <PreviewRendererState.h>
Inherited by AtomToolsFramework::PreviewRendererCaptureState, AtomToolsFramework::PreviewRendererIdleState, and AtomToolsFramework::PreviewRendererLoadState.
Public Member Functions | |
PreviewRendererState (PreviewRenderer *renderer) | |
Protected Attributes | |
PreviewRenderer * | m_renderer = {} |
PreviewRendererState is an interface for defining states that manages the logic flow of the PreviewRenderer.