Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ImageConvertJob.h>
Inherits Job.
Public Member Functions | |
ImagePreviewConvertJob (IImageObjectPtr image, const TextureSettings *textureSetting, const PresetSettings *preset, const AZStd::string &platformId, ImageConvertOutput *output, bool autoDelete=true, AZ::JobContext *jobContext=nullptr) | |
void | Process () override |
void | Cancel () |
bool | IsJobCancelled () |
The ImagePreviewConvertJob is the multi-thread job to enable ImageConvertProcessing running on job thread for image process result preview window. This is used for generate preview result only. Note, we don't need this for image builder of asset processor since the job for image builder is managed by the builder system.