Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Attributes | |
VkStructureType | sType |
const void * | pNext |
VkPipelineCreateFlags | flags |
uint32_t | stageCount |
const VkPipelineShaderStageCreateInfo * | pStages |
const VkPipelineVertexInputStateCreateInfo * | pVertexInputState |
const VkPipelineInputAssemblyStateCreateInfo * | pInputAssemblyState |
const VkPipelineTessellationStateCreateInfo * | pTessellationState |
const VkPipelineViewportStateCreateInfo * | pViewportState |
const VkPipelineRasterizationStateCreateInfo * | pRasterizationState |
const VkPipelineMultisampleStateCreateInfo * | pMultisampleState |
const VkPipelineDepthStencilStateCreateInfo * | pDepthStencilState |
const VkPipelineColorBlendStateCreateInfo * | pColorBlendState |
const VkPipelineDynamicStateCreateInfo * | pDynamicState |
VkPipelineLayout | layout |
VkRenderPass | renderPass |
uint32_t | subpass |
VkPipeline | basePipelineHandle |
int32_t | basePipelineIndex |