Open 3D Engine Atom Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceSubgroupSizeControlProperties Struct Reference

Public Attributes

VkStructureType sType
 
void * pNext
 
uint32_t minSubgroupSize
 
uint32_t maxSubgroupSize
 
uint32_t maxComputeWorkgroupSubgroups
 
VkShaderStageFlags requiredSubgroupSizeStages
 

The documentation for this struct was generated from the following file: