Open 3D Engine Atom Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkRayTracingPipelineCreateInfoKHR Struct Reference

Public Attributes

VkStructureType sType
 
const void * pNext
 
VkPipelineCreateFlags flags
 
uint32_t stageCount
 
const
VkPipelineShaderStageCreateInfo
pStages
 
uint32_t groupCount
 
const
VkRayTracingShaderGroupCreateInfoKHR
pGroups
 
uint32_t maxPipelineRayRecursionDepth
 
const
VkPipelineLibraryCreateInfoKHR
pLibraryInfo
 
const
VkRayTracingPipelineInterfaceCreateInfoKHR
pLibraryInterface
 
const
VkPipelineDynamicStateCreateInfo
pDynamicState
 
VkPipelineLayout layout
 
VkPipeline basePipelineHandle
 
int32_t basePipelineIndex
 

The documentation for this struct was generated from the following file: