Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Attributes | |
VkStructureType | sType |
const void * | pNext |
VkSwapchainCreateFlagsKHR | flags |
VkSurfaceKHR | surface |
uint32_t | minImageCount |
VkFormat | imageFormat |
VkColorSpaceKHR | imageColorSpace |
VkExtent2D | imageExtent |
uint32_t | imageArrayLayers |
VkImageUsageFlags | imageUsage |
VkSharingMode | imageSharingMode |
uint32_t | queueFamilyIndexCount |
const uint32_t * | pQueueFamilyIndices |
VkSurfaceTransformFlagBitsKHR | preTransform |
VkCompositeAlphaFlagBitsKHR | compositeAlpha |
VkPresentModeKHR | presentMode |
VkBool32 | clipped |
VkSwapchainKHR | oldSwapchain |