Open 3D Engine AtomTressFX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Attributes | |
std::vector< TressFXObject > | objects |
std::vector< std::unique_ptr < CollisionMesh > > | collisionMeshes |
TressFXUniformBuffer < TressFXViewParams > | viewConstantBuffer |
std::unique_ptr< EI_BindSet > | viewBindSet |
TressFXUniformBuffer < TressFXViewParams > | shadowViewConstantBuffer |
std::unique_ptr< EI_BindSet > | shadowViewBindSet |
TressFXUniformBuffer < TressFXLightParams > | lightConstantBuffer |
std::unique_ptr< EI_BindSet > | lightBindSet |
std::unique_ptr< EI_Scene > | scene |