Open 3D Engine AtomTressFX Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXSceneDescription Struct Reference

Public Attributes

std::vector
< TressFXObjectDescription
objects
 
std::vector
< TressFXCollisionMeshDescription
collisionMeshes
 
std::string gltfFilePath
 
std::string gltfFileName
 
std::string gltfBonePrefix
 
float startOffset
 

The documentation for this struct was generated from the following file: