Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits EBusTraits.
Public Types | |
using | BusIdType = AZ::EntityId |
Public Member Functions | |
virtual bool | ConvertToReference (bool isNewSlot=false)=0 |
virtual bool | CanConvertToReference (bool isNewSlot=false) const =0 |
virtual bool | ConvertToValue ()=0 |
virtual bool | CanConvertToValue () const =0 |
virtual DataSlotType | GetDataSlotType () const =0 |
virtual DataValueType | GetDataValueType () const =0 |
virtual AZ::Uuid | GetDataTypeId () const =0 |
virtual void | SetDataTypeId (AZ::Uuid typeId)=0 |
virtual bool | IsUserSlot () const =0 |
virtual const Styling::StyleHelper * | GetDataColorPalette () const =0 |
virtual size_t | GetContainedTypesCount () const =0 |
virtual AZ::Uuid | GetContainedTypeId (size_t index) const =0 |
virtual const Styling::StyleHelper * | GetContainedTypeColorPalette (size_t index) const =0 |
virtual void | SetDataAndContainedTypeIds (AZ::Uuid typeId, const AZStd::vector< AZ::Uuid > &typeIds, DataValueType valueType)=0 |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |