Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GraphCanvas::ComponentSaveData.
Public Member Functions | |
AZ_RTTI (GeometrySaveData,"{7CC444B1-F9B3-41B5-841B-0C4F2179F111}", ComponentSaveData) | |
AZ_CLASS_ALLOCATOR (GeometrySaveData, AZ::SystemAllocator) | |
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AZ_RTTI (ComponentSaveData,"{359ACEC7-D0FA-4FC0-8B59-3755BB1A9836}") | |
AZ_CLASS_ALLOCATOR (ComponentSaveData, AZ::SystemAllocator) | |
void | operator= (const ComponentSaveData &) |
void | RegisterIds (const AZ::EntityId &entityId, const AZ::EntityId &graphId) |
void | SignalDirty () |
Public Attributes | |
AZ::Vector2 | m_position |
Additional Inherited Members | |
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const AZ::EntityId & | GetOwnerId () const |
const AZ::EntityId & | GetGraphId () const |