Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Component, Handler, Handler, and Handler.
Public Member Functions | |
AZ_COMPONENT (PersistentIdComponent,"{57D546EE-C074-432E-A802-77CFC2E37AE7}", AZ::Component) | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
void | OnSceneSet (const AZ::EntityId &graphId) override |
void | OnSceneMemberDeserialized (const AZ::EntityId &graphId, const GraphSerialization &serializationTarget) override |
AZ::EntityId | MapToEntityId () const override |
PersistentGraphMemberId | GetPreviousGraphMemberId () const override |
PersistentGraphMemberId | GetPersistentGraphMemberId () const override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *reflectContext) |