Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <MimeDataHandlerBus.h>
Inherits EBusTraits.
Public Types | |
using | BusIdType = AZ::EntityId |
Public Member Functions | |
virtual void | AddDelegate (const AZ::EntityId &delegateId)=0 |
virtual void | RemoveDelegate (const AZ::EntityId &delegateId)=0 |
Remove a pluggable delegate handler from the main handler. | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
SceneMimeDelegateRequests The API by which pluggable MIME handlers are added to the mime handler
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pure virtual |
Add a pluggable delegate handler to the main handler.