Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GraphCanvas::DataInterface.
Public Types | |
using | SubmitValueEvent = AZ::Event<> |
Public Member Functions | |
virtual int | GetElementCount () const =0 |
virtual double | GetValue (int index) const =0 |
virtual void | SetValue (int index, double value)=0 |
virtual const char * | GetLabel (int index) const =0 |
virtual AZStd::string | GetStyle () const =0 |
virtual AZStd::string | GetElementStyle (int index) const =0 |
virtual int | GetDecimalPlaces (int) const |
virtual int | GetDisplayDecimalPlaces (int) const |
virtual void | OnPressButton () |
virtual QPixmap | GetIcon () const |
virtual double | GetMinimum (int) const |
virtual double | GetMaximum (int) const |
virtual const char * | GetSuffix (int) const |
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void | RegisterDisplay (NodePropertyDisplay *display) |
virtual void | SignalValueChanged () |
virtual bool | EnableDropHandling () const |
virtual AZ::Outcome < DragDropState > | ShouldAcceptMimeData (const QMimeData *mimeData) |
virtual bool | HandleMimeData (const QMimeData *mimeData) |
Additional Inherited Members | |
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const NodePropertyDisplay * | GetDisplay () const |