Open 3D Engine PhysX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Provides access to Component Mode specific UI options. More...
#include <ColliderComponentModeBus.h>
Inherits EntityComponentBus.
Provides access to Component Mode specific UI options.