Open 3D Engine PhysX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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PhysX::DefaultWorldComponent Class Reference
Inherits Handler, and Handler.
Public Member Functions
void
Activate
()
void
Deactivate
()
The documentation for this class was generated from the following file:
Gems/PhysX/Code/Source/DefaultWorldComponent.h
PhysX
DefaultWorldComponent
Generated on Thu Apr 20 2023 21:34:23 for Open 3D Engine PhysX Gem API Reference by
1.8.5