Open 3D Engine PhysXDebug Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits EditorComponentBase, Handler, Handler, Handler, and IEditorNotifyListener.
Public Member Functions | |
AZ_COMPONENT (EditorSystemComponent,"{E6F88D74-5758-453E-8FE0-2FB5E5E53890}") | |
Protected Member Functions | |
void | Activate () override |
void | Deactivate () override |
void | OnCrySystemShutdown (ISystem &) override |
void | NotifyRegisterViews () override |