Open 3D Engine PhysXDebug Gem API Reference  23.05.0
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PhysXDebug::SystemComponent Class Reference

Inherits Component, Handler, Handler, and Handler.

Public Member Functions

 AZ_COMPONENT (SystemComponent,"{111041CE-4C75-48E0-87C3-20938C05B9E0}")
 
void SetVisualization (bool enabled) override
 
void ToggleVisualizationConfiguration () override
 
void SetCullingBoxSize (float cullingBoxSize) override
 
void ToggleCullingWireFrame () override
 
void ToggleColliderProximityDebugVisualization () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Protected Member Functions

void Activate () override
 
void Deactivate () override
 
void OnTick (float deltaTime, AZ::ScriptTimePoint time) override
 
int GetTickOrder () override
 
void OnCrySystemInitialized (ISystem &, const SSystemInitParams &) override
 

The documentation for this class was generated from the following file: