Open 3D Engine ScriptEvents Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptEvents::ScriptEventsAsset Class Reference

Inherits AssetData.

Public Member Functions

 AZ_RTTI (ScriptEventsAsset,"{CB4D603E-8CB0-4D80-8165-4244F28AF187}", AZ::Data::AssetData)
 
 AZ_CLASS_ALLOCATOR (ScriptEventsAsset, AZ::SystemAllocator)
 
AZ::Crc32 GetBusId () const
 

Static Public Member Functions

static const char * GetDisplayName ()
 
static const char * GetGroup ()
 
static const char * GetFileFilter ()
 
static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

 __pad0__: AZ::Data::AssetData(assetId
 
 status
 
ScriptEvents::ScriptEvent m_definition
 

Member Data Documentation

ScriptEvents::ScriptEventsAsset::status
Initial value:
{
}
ScriptEventsAsset(const ScriptEventsAsset& rhs)
{
m_definition = rhs.m_definition;
}
~ScriptEventsAsset() = default

The documentation for this class was generated from the following file: