Open 3D Engine ScriptEvents Gem API Reference  23.05.0
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ScriptEvents::ScriptEventsSystemComponentImpl Class Referenceabstract

Inherits Handler.

Inherited by ScriptEvents::ScriptEventsSystemComponentRuntimeImpl.

Public Member Functions

 AZ_CLASS_ALLOCATOR (ScriptEventsSystemComponentImpl, AZ::SystemAllocator)
 
virtual void RegisterAssetHandler ()=0
 
virtual void UnregisterAssetHandler ()=0
 
AZStd::intrusive_ptr
< Internal::ScriptEventRegistration > 
RegisterScriptEvent (const AZ::Data::AssetId &assetId, AZ::u32 version) override
 
void RegisterScriptEventFromDefinition (const ScriptEvents::ScriptEvent &definition) override
 
void UnregisterScriptEventFromDefinition (const ScriptEvents::ScriptEvent &definition) override
 
AZStd::intrusive_ptr
< Internal::ScriptEventRegistration > 
GetScriptEvent (const AZ::Data::AssetId &assetId, AZ::u32 version) override
 
const FundamentalTypesGetFundamentalTypes () override
 
AZ::Outcome
< ScriptEvents::ScriptEvent,
AZStd::string > 
LoadDefinitionSource (const AZ::IO::Path &path) override
 
AZ::Outcome< void, AZStd::string > SaveDefinitionSourceFile (const ScriptEvents::ScriptEvent &events, const AZ::IO::Path &path) override
 

The documentation for this class was generated from the following file: