 AZ | |
  Debug | |
   StartupLogSink | |
   StartupLogSinkReporter | |
  DocumentPropertyEditor | |
   Nodes | |
    NodeWithVisiblityControl | Base class for nodes that have a Visibility attribute |
    Adapter | Adapter: The top-level tag for a DocumentAdapter that may contain any number of Rows |
    Row | Row: An adapter entry that may contain any number of child nodes or other Rows |
    Label | Label: A textual label that shall render its contents as part of a Row |
    PropertyEditor | |
    UIElement | |
    NumericEditor | |
    Button | |
    ContainerActionButton | |
    CheckBox | |
    Color | |
    ComboBox | |
    RadioButton | |
    EntityId | |
    LayoutPadding | |
    LineEdit | |
    MultiLineEdit | |
    Quaternion | |
    Slider | |
    SpinBox | |
    Crc | |
    Vector2 | |
    Vector3 | |
    Vector4 | |
    FilePath | |
    Asset | |
    AudioControl | |
   AdapterBuilder | |
   BasicAdapter | |
   CvarAdapter | |
   AdapterMessage | |
   BoundAdapterMessage | |
   DocumentAdapter | |
   NodeDefinition | |
   NodeMetadata | |
   AttributeDefinitionInterface | |
   AttributeDefinition | |
   TypeIdAttributeDefinition | Represents an attribute that should resolve to an AZ::TypeId with a string representation |
   NamedCrcAttributeDefinition | |
   GenericValueAttributeDefinition | |
   GenericValueListAttributeDefinition | |
   CallbackAttributeDefinition | |
    Traits | |
    Traits< Result(Args...)> | |
    Traits< void(Args...)> | |
   RowFilterAdapter | |
    MatchInfoNode | |
   MetaAdapter | |
   PropertyEditorSystem | |
   PropertyEditorSystemInterface | |
   ReflectionAdapter | |
    PropertyChangeInfo | Holds the parameters that define a specific property change event |
   RoutingAdapter | |
   SettingsRegistryAdapter | |
    SettingsRegistryDomData | |
   RowSortAdapter | |
    SortInfoBase | |
    SortInfoNode | |
   ValueStringSort | |
    StringSortNode | |
  IO | |
   ZipDir | |
    Cache | |
    CacheFactory | |
    FindData | |
    FindFile | |
    FindDir | |
    FileRecord | |
    FileDataRecord | |
    FileRecordList | |
     ZipStats | |
    FileRecordFileOffsetOrder | |
    FileEntryFileOffsetOrder | |
    FileEntryList | |
    CZipFile | |
    Error | |
    SExtraZipFileData | |
    FileEntryBase | |
    FileEntry | |
    DirEntry | |
    DirHeader | |
    DirEntrySortPred | |
    UncompressLookahead | |
    FileEntryTree | |
   ZipFile | |
    CDREnd | |
    CryCustomEncryptionHeader | |
    CrySignedCDRHeader | |
    CryCustomExtendedHeader | |
    DataDescriptor | |
    CDRFileHeader | |
    LocalFileHeader | |
    ExtraFieldHeader | |
    ExtraNTFSHeader | |
   CCachedFileData | |
   Archive | |
   ArchiveNotifications | |
   ArchiveFileIO | |
   FileDesc | |
   ArchiveFileIterator | |
   FindData | |
    ArchiveFile | |
    ArchiveFileHash | |
   ArchiveVars | |
   MemoryBlock | |
    AddressDeleter | |
   IArchiveFileAccessSink | |
   IArchive | |
   ScopedFileHandle | |
   IResourceList | |
   INestedArchive | |
   NestedArchiveSortByName | |
   NestedArchive | |
   LocalFileIO | |
   NetworkFileIO | |
   RemoteFileCache | |
   RemoteFileIO | |
  Reflection | |
   DescriptorAttributes | |
   IAttributes | |
   IStringAccess | |
   IArrayAccess | |
   IMapAccess | |
   IDictionaryAccess | |
   IEnumAccess | |
   IPointerAccess | |
   IBufferAccess | |
   IAssetAccess | |
   IObjectAccess | |
   IRead | |
   IReadWrite | |
   IReadWriteToRead | |
  OnDemandReflection< AzFramework::SimpleAssetReference< T > > | OnDemandReflection for any generic SimpleAssetReference<T> |
  Interface | |
 AzFramework | Namespace for file functions |
  AssetSystem | |
   BaseAssetProcessorMessage | |
   NegotiationMessage | |
   RequestPing | |
   ResponsePing | |
   RequestAssetStatus | Request the status of an asset or force one to compile |
   ResponseAssetStatus | This will be sent in response to the RequestAssetStatus request |
   RequestEscalateAsset | |
   RequestAssetProcessorStatus | Request the status of the asset processor |
   ResponseAssetProcessorStatus | |
   GetUnresolvedDependencyCountsRequest | |
   GetUnresolvedDependencyCountsResponse | |
   GetRelativeProductPathFromFullSourceOrProductPathRequest | |
   GetRelativeProductPathFromFullSourceOrProductPathResponse | |
   GenerateRelativeSourcePathRequest | |
   GenerateRelativeSourcePathResponse | |
   GetFullSourcePathFromRelativeProductPathRequest | |
   GetFullSourcePathFromRelativeProductPathResponse | |
   SourceAssetInfoRequest | |
   SourceAssetInfoResponse | |
   AssetInfoRequest | |
   AssetInfoResponse | |
   AssetDependencyInfoRequest | |
   AssetDependencyInfoResponse | |
   RegisterSourceAssetRequest | |
   UnregisterSourceAssetRequest | |
   ShowAssetProcessorRequest | |
   ShowAssetInAssetProcessorRequest | |
   AssetNotificationMessage | |
   BulkAssetNotificationMessage | |
   SaveAssetCatalogRequest | |
   SaveAssetCatalogResponse | |
   FileOpenRequest | |
   FileOpenResponse | |
   FileCloseRequest | |
   FileReadRequest | |
   FileReadResponse | |
   FileWriteRequest | |
   FileWriteResponse | |
   FileTellRequest | |
   FileTellResponse | |
   FileSeekRequest | |
   FileSeekResponse | |
   FileIsReadOnlyRequest | |
   FileIsReadOnlyResponse | |
   PathIsDirectoryRequest | |
   PathIsDirectoryResponse | |
   FileSizeRequest | |
   FileSizeResponse | |
   FileModTimeRequest | |
   FileModTimeResponse | |
   FileExistsRequest | |
   FileExistsResponse | |
   FileFlushRequest | |
   FileFlushResponse | |
   PathCreateRequest | |
   PathCreateResponse | |
   PathDestroyRequest | |
   PathDestroyResponse | |
   FileRemoveRequest | |
   FileRemoveResponse | |
   FileCopyRequest | |
   FileCopyResponse | |
   FileRenameRequest | |
   FileRenameResponse | |
   FindFilesRequest | |
   FindFilesResponse | |
   FileTreeRequest | |
   FileTreeResponse | |
   AssetChangeReportRequest | |
   AssetChangeReportResponse | |
   AssetSystemInfoNotifications | |
   ConnectionSettings | Stores the settings needed to make a connection either to or from an AssetProcessor instance |
   AssetSystemRequests | |
   AssetSystemConnectionNotifications | |
   AssetSystemStatus | |
   AssetSystemComponent | |
   NetworkAssetUpdateInterface | |
   AssetProcessorConnection | |
  Components | |
   ComponentAdapter | |
   ComponentInitHelper | |
   ComponentInitHelper< T, AZStd::void_t< decltype(AZStd::declval< T >().Init())> > | |
   ComponentActivateHelper | |
   ComponentActivateHelper< T, AZStd::void_t< decltype(AZStd::declval< T >().Activate(AZ::EntityId()))> > | |
   ComponentActivateHelper< T, AZStd::void_t< decltype(AZStd::declval< T >().Activate(AZ::EntityComponentIdPair()))> > | |
   DeprecatedInfo | |
   DeprecatedComponents | |
  FileTag | |
   FileTagData | File Tag Data stores all the information related to the FileTagAsset |
   FileTagAsset | |
   FileTagManager | File Tag Manager class can be used to add/remove tags based on either filepaths or file patterns |
   FileTagQueryManager | File Tag Query Manager class can be used to retreive tags based on either filepaths or patterns |
   FileTagsEvent | |
   QueryFileTagsEvent | |
   FileTagComponent | |
   FileTagQueryComponent | This component can be used to query the file tagging system |
   ExcludeFileComponent | |
  ProcessLauncher | |
   ProcessLaunchInfo | |
  Render | |
   RenderSystemRequests | |
  RenderGeometry | |
   GameIntersectorComponent | |
   EntityIdAndContext | |
   IntersectionRequests | |
   IntersectionNotifications | Interface for data notification of changes in entity's render geometry |
   EntityFilter | |
   RayRequest | Ray intersection request |
   RayResult | Result of intersection |
   RayResultClosestAggregator | |
   Intersector | |
   IntersectorInterface | |
  Scripts | |
   SpawnableScriptAssetRef | A wrapper around Spawnable asset that can be used by Script Canvas and Lua |
   SpawnableScriptNotifications | |
   SpawnableScriptMediator | |
   SpawnableScriptNotificationsHandler | Behavior Context forwarder for SpawnableScriptNotificationsBus |
  StreamingInstall | |
   StreamingInstallSystemComponent | |
    Implementation | Base class for platform specific implementations |
   StreamingInstallChunkNotifications | |
   StreamingInstallPackageNotifications | |
   StreamingInstallRequests | |
  SurfaceData | |
   SurfaceTagWeight | |
   SurfaceTagWeightComparator | |
   SurfacePoint | |
  Terrain | |
   FloatRange | |
   TerrainQueryRegion | Helper structure that defines a query region to use with the QueryRegion / QueryRegionAsync APIs |
   TerrainJobContext | A JobContext used to run jobs spawned by calls to the various Query*Async functions |
   QueryAsyncParams | A parameter group struct that can optionally be passed to the various Query*Async API functions |
   TerrainDataRequests | Shared interface for terrain system implementations |
   TerrainDataNotifications | |
    ConnectionPolicy | Connection policy that auto-calls OnTerrainDataCreateBegin & OnTerrainDataCreateEnd on connection |
  ViewportColors | Various colors used by the editor and shared between objects |
  ViewportConstants | Various constants used by the editor |
  ApplicationRequests | |
  ApplicationLifecycleEvents | |
  LevelLoadBlockerRequests | |
  ILevelSystemLifecycle | |
  LevelSystemLifecycleNotifications | |
  Application | |
   Implementation | |
  AssetBundleManifest | |
  AssetCatalog | |
  AssetCatalogEvents | |
  LegacyAssetEvents | |
  AssetCatalogComponent | |
  AssetRegistry | |
  SeedInfo | |
  AssetSeedListReflector | |
  BenchmarkAsset | |
  BenchmarkSettingsAsset | |
  CustomAssetTypeComponent | |
  GenericAssetHandlerBase | |
  GenericAssetHandler | |
  SimpleAssetReferenceBase | |
  SimpleAssetReference | |
  VersionSearchRule | |
  MatchingRule | |
  XmlSchemaAttribute | |
  XmlSchemaElement | |
  SearchRuleDefinition | |
  DependencySearchRule | |
  XmlSchemaAsset | |
  AzFrameworkModule | |
  CommandRegistration | |
  AzFrameworkConfigurationSystemComponent | |
  ConsoleRequests | |
  ConsoleNotifications | |
  EditorEntityEvents | |
  NonUniformScaleComponent | |
  TransformComponent | Fundamental component that describes the entity in 3D space |
  BehaviorComponentId | |
  BehaviorEntity | |
  EntityContext | |
  EntityContextRequests | |
  EntityContextEvents | |
  EntityIdContextQueries | |
  DebugDisplayRequests | DebugDisplayRequests provides a debug draw api to be used by components and viewport features |
  ViewportInfo | Structure to hold information relevant to a given viewport |
  EntityDebugDisplayEvents | |
  ViewportDebugDisplayEvents | |
  DebugDisplayEvents | |
  EntityOwnershipService | |
  EntityOwnershipServiceInterface | |
  EntityOwnershipServiceNotifications | |
  GameEntityContextRequests | |
  GameEntityContextEvents | |
  GameEntityContextComponent | |
  PrefabEntityOwnershipService | |
  SliceEntityOwnershipService | |
  SliceEntityOwnershipServiceRequests | |
  SliceGameEntityOwnershipService | |
  SliceGameEntityOwnershipServiceRequests | |
  SliceGameEntityOwnershipServiceNotifications | |
  TextDrawParameters | Standard parameters for drawing text on screen |
  FontDrawInterface | |
  FontQueryInterface | |
  GemInfo | This struct stores gem related information |
  InputChannelNotifications | |
  InputDeviceNotifications | |
  InputSystemNotifications | EBus interface used to listen for input system notifications |
  InputTextNotifications | |
  InputChannelRequests | EBus interface used to query for available input channels |
   BusIdType | |
  InputDeviceRequests | EBus interface used to query input devices for their associated input channels and state |
  InputDeviceImplementationRequest | Templated EBus interface used to create a custom implementation for a specific device type |
  InputDeviceImplementationRequestHandler | |
  InputHapticFeedbackRequests | EBus interface used to send haptic feedback requests to connected input devices |
  InputLightBarRequests | EBus interface used to send light bar requests to connected input devices |
  InputMotionSensorRequests | EBus interface used to send motion sensor requests to connected input devices |
  InputSystemCursorRequests | EBus interface used to query/change the state, position, or appearance of the system cursor |
  InputSystemCursorConstraintRequests | EBus interface to request the window or view used to clip and/or normalize the system cursor |
  InputSystemRequests | EBus interface used to send requests to the input system |
  InputTextEntryRequests | EBus interface used to send text entry requests to connected input devices |
   VirtualKeyboardOptions | |
  InputChannel | |
   CustomData | Base struct from which to derive all custom input data |
   PositionData2D | Custom data struct for input channels associated with a 2D position |
   Snapshot | Snapshot of an input channel that can be constructed, copied, and stored independently |
  InputChannelAnalog | |
  InputChannelAnalogWithPosition2D | |
   RawInputEvent | Raw analog with position 2D input event |
  InputChannelAxis1D | |
  InputChannelAxis2D | |
   AxisData2D | Custom data struct for two dimensional axis data |
  InputChannelAxis3D | |
   AxisData3D | Custom data struct for three dimensional axis data |
  InputChannelDelta | |
  InputChannelDeltaWithSharedPosition2D | |
  InputChannelDigital | |
  InputChannelDigitalWithPosition2D | |
   RawInputEvent | Raw digital with position 2D input event |
  ModifierKeyStates | Custom data struct to store the current state of all modifier keys |
  InputChannelDigitalWithSharedModifierKeyStates | |
  InputChannelDigitalWithSharedPosition2D | |
  InputChannelId | Class that identifies a specific input channel |
  InputChannelQuaternion | |
   QuaternionData | Custom data struct for three dimensional axis data |
  InputContext | |
   InitData | Custom data struct used to initialize input contexts |
  InputContextComponentRequests | |
  InputContextComponent | |
  InputDeviceGamepad | |
   Button | All the input channel ids that identify game-pad digital button input |
   Implementation | Base class for platform specific implementations of game-pad input devices |
    RawGamepadState | Platform agnostic representation of a raw game-pad state |
   ThumbStickAxis1D | All the input channel ids that identify game-pad thumb-stick 1D axis input |
   ThumbStickAxis2D | All the input channel ids that identify game-pad thumb-stick 2D axis input |
   ThumbStickDirection | All the input channel ids that identify game-pad thumb-stick directional input |
   Trigger | All the input channel ids that identify game-pad analog trigger input |
  InputDevice | |
  InputDeviceId | Class that identifies a specific input device |
  InputDeviceKeyboard | |
   Implementation | Base class for platform specific implementations of keyboard input devices |
   Key | |
  InputDeviceMotion | |
   Acceleration | |
   Implementation | Base class for platform specific implementations of motion input devices |
   MagneticField | |
   Orientation | |
   RotationRate | |
  InputDeviceMouse | |
   Button | |
   Implementation | Base class for platform specific implementations of mouse input devices |
   Movement | |
  InputDeviceTouch | |
   Implementation | Base class for platform specific implementations of touch input devices |
    RawTouchEvent | Platform agnostic representation of a raw touch event |
   Touch | |
  InputDeviceVirtualKeyboard | |
   Command | |
   Implementation | Base class for platform specific implementations of virtual keyboard input devices |
  InputChannelEventFilter | |
  InputChannelEventFilterInclusionList | Class that filters input channel events based on included input channels and devices |
  InputChannelEventFilterExclusionList | Class that filters input channel events based on excluded input channels and devices |
  InputChannelEventListener | |
  InputChannelEventSink | Class that consumes all input event that pass the specified filter |
  InputTextEventListener | Class that handles input text event notifications by priority |
  InputMapping | |
   ConfigBase | Base class for input mapping configuration values that are exposed to the editor |
   EmptySnapshot | Empty snapshot of an input channel used as the 'default' state for some input mappings |
   InputChannelNameFilteredByDeviceType | Convenience class that allows for selection of an input channel name filtered by device |
  InputMappingAnd | |
   Config | The input mapping configuration values that are exposed to the editor |
  InputMappingOr | |
   Config | The input mapping configuration values that are exposed to the editor |
  InputSystemComponent | |
  RemoteStorageDriveConfig | |
  RemoteStorageDrive | |
  LogFile | |
  LogComponent | |
  MissingAssetLogger | |
  MissingAssetNotifications | |
  Sample | |
  LinearlyInterpolatedSample | |
  LinearlyInterpolatedSample< AZ::Vector3 > | |
  LinearlyInterpolatedSample< AZ::Quaternion > | |
  UninterpolatedSample | |
  UninterpolatedSample< AZ::Vector3 > | |
  UninterpolatedSample< AZ::Quaternion > | |
  MetricsPlainTextNameRegistrationBusTraits | |
  RemoteToolsMessage | |
  RemoteToolsEndpointInfo | |
  IRemoteTools | |
  SocketConnection | |
  EngineConnectionEvents | |
  PaintBrush | |
  PaintBrushNotifications | PaintBrushNotificationBus is used to send out notifications whenever anything about the paintbrush has changed |
  PaintBrushSession | |
  PaintBrushSettings | Defines the specific paintbrush settings to use with a paintbrush |
  PaintBrushSystemComponent | PaintBrushSystemComponent generically manages runtime paint brush sessions for any components that support runtime painting |
  CharacterPhysicsDataRequests | |
  CharacterPhysicsDataNotifications | |
   ConnectionPolicy | |
  ProcessOutput | |
  ProcessCommunicator | |
   OutputStatus | |
  ProcessCommunicatorForChildProcess | |
  StdInOutCommunication | |
  StdProcessCommunicator | |
  StdInOutProcessCommunicatorData | |
  StdInOutProcessCommunicator | |
  StdProcessCommunicatorForChildProcess | |
  StdInOutProcessCommunicatorForChildProcess | |
  ProcessWatcher | |
  AabbUnionAggregator | |
  Scene | |
  SceneSystemComponent | |
  ISceneSystem | |
  ISceneSystemRequests | |
  ScriptCompileRequest | |
  ScriptPropertyGroup | |
  ScriptComponent | |
  ScriptDebugAgentEvents | |
  ScriptDebugRequest | |
  ScriptDebugBreakpointRequest | |
  ScriptDebugSetValue | |
  ScriptDebugAck | |
  ScriptDebugAckBreakpoint | |
  ScriptDebugAckExecute | |
  ScriptDebugEnumLocalsResult | |
  ScriptDebugEnumContextsResult | |
  ScriptDebugGetValueResult | |
  ScriptDebugSetValueResult | |
  ScriptDebugCallStackResult | |
  ScriptDebugRegisteredGlobalsResult | |
  ScriptDebugRegisteredClassesResult | |
  ScriptDebugRegisteredEBusesResult | |
  ScriptUserMethodInfo | |
  ScriptUserPropertyInfo | |
  ScriptUserClassInfo | |
  ScriptUserEBusMethodInfo | |
  ScriptUserEBusInfo | |
  SliceEntityRequests | |
  SliceInstantiationResults | |
  SliceInstantiationTicket | |
  InMemorySpawnableAssetContainer | |
   SpawnableAssetData | |
  RootSpawnableNotifications | Notifications send when the root spawnable updates. Events will always be called from the main thread |
  RootSpawnableDefinition | |
  Spawnable | |
   EntityAlias | An entity alias redirects the spawning of an entity to another entity, possibly in another spawnable |
   EntityAliasConstVisitor | |
   EntityAliasVisitor | |
  SpawnableAssetEvents | |
  SpawnableAssetHandler | |
  SpawnableEntitiesContainer | |
  SpawnableEntityContainerView | |
  SpawnableConstEntityContainerView | |
  SpawnableIndexEntityPair | |
  SpawnableIndexEntityIterator | |
  SpawnableConstIndexEntityContainerView | |
  EntityAliasTypeChange | Information used when updating the type of an entity alias |
  EntitySpawnTicket | |
  SpawnAllEntitiesOptionalArgs | |
  SpawnEntitiesOptionalArgs | |
  DespawnAllEntitiesOptionalArgs | |
  DespawnEntityOptionalArgs | |
  RetrieveTicketOptionalArgs | |
  ReloadSpawnableOptionalArgs | |
  UpdateEntityAliasTypesOptionalArgs | |
  ListEntitiesOptionalArgs | |
  ClaimEntitiesOptionalArgs | |
  BarrierOptionalArgs | |
  LoadBarrierOptionalArgs | |
  SpawnableEntitiesDefinition | |
  SpawnableEntitiesManager | |
   BarrierCommand | |
   ClaimEntitiesCommand | |
   DespawnAllEntitiesCommand | |
   DespawnEntityCommand | |
   DestroyTicketCommand | |
   ListEntitiesCommand | |
   ListIndicesEntitiesCommand | |
   LoadBarrierCommand | |
   Queue | |
   RegisterTicketCommand | |
   ReloadSpawnableCommand | |
   RetrieveTicketCommand | |
   SpawnAllEntitiesCommand | |
   SpawnEntitiesCommand | |
   Ticket | |
   UpdateEntityAliasTypesCommand | |
  SpawnableMetaData | |
  SpawnableMonitor | |
  SpawnableSystemComponent | |
  Camera | |
  MotionEvent | Generic motion type |
  CursorEvent | |
  ScrollEvent | |
  DiscreteInputEvent | |
  InputState | Encapsulates an InputEvent in addition to the current key state of the modifiers |
  CameraInput | |
  CameraProps | Properties to use to configure behavior across all types of camera |
  Cameras | |
  CameraSystem | Responsible for updating a series of cameras given various inputs |
  RotateCameraInput | A camera input to handle motion deltas that can change the orientation of the camera (update pitch and yaw) |
  PanAxes | Axes to use while panning the camera |
  PanCameraInput | A camera input to handle motion deltas that can pan the camera (translate in two axes) |
  TranslateCameraInputChannelIds | Groups all camera translation inputs |
  TranslateCameraInput | A camera input to handle discrete events that can translate the camera (translate in three axes) |
  OrbitScrollDollyCameraInput | A camera input to handle discrete scroll events that can modify the camera offset |
  OrbitMotionDollyCameraInput | A camera input to handle motion deltas that can modify the camera offset |
  LookScrollTranslationCameraInput | A camera input to handle discrete scroll events that can scroll (translate) the camera along its forward axis |
  OrbitCameraInput | |
  FocusCameraInput | |
  CustomCameraInput | |
  CameraState | Represents the camera state populated by the viewport camera |
  ClickDetector | |
  CursorState | Utility type to wrap a current and last cursor position |
  DisplayContextRequests | |
  DisplayContextRequestGuard | |
  MultiViewportController | |
  MultiViewportControllerInstanceInterface | The interface used by MultiViewportController to manage individual instances |
  ScreenPoint | A wrapper around an X and Y screen position |
  ScreenVector | |
  ScreenSize | A wrapper around a screen width and height |
  SingleViewportController | |
  ViewportRequests | |
  ViewportBorderPadding | The additional padding around the viewport when a viewport border is active |
  ViewportBorderRequests | For performing queries about the state of the viewport border |
  ViewportImGuiNotifications | Provides an interface to notify about different states of the ImGui |
  ViewportControllerInputEvent | An event dispatched to ViewportControllers when input occurs |
  ViewportControllerUpdateEvent | An event dispatched to ViewportControllers every tick |
  ViewportControllerInterface | |
  ViewportControllerList | |
  BoundsRequests | Implemented by components that provide bounds for use with various systems |
  IEntityBoundsUnion | |
  IEntityBoundsUnionTraits | |
  EntityVisibilityBoundsUnionSystem | Provide a unified hook between entities and the visibility system |
  EntityVisibilityQuery | Utility class to encapsulate entity visibility queries against the view frustum |
  VisibilityNode | |
  VisibilityEntry | Data for an object that is added to the visibility system |
  IVisibilityScene | This is the interface for managing objects and visibility queries for a given scene |
   NodeData | |
  IVisibilitySystem | This is an AZ::Interface<> useful for extremely fast, CPU only, proximity and visibility queries |
  IVisibilitySystemRequests | |
  OctreeNode | |
  OctreeScene | |
  OctreeSystemComponent | |
  OctreeDebug | |
  WindowGeometry | |
  WindowStyleMasks | A simple structure to encapsulate different native window style masks |
  NativeWindow | |
   Implementation | |
  WindowSize | A simple structure to contain window size |
  WindowPosOptions | Options for resizing and moving the window |
  WindowRequests | |
  WindowNotifications | |
  ExclusiveFullScreenRequests | |
  WindowSystemRequests | The WindowSystemRequestBus is a broadcast bus for sending requests to the window system |
  WindowSystemNotifications | The WindowSystemNotificationBus is used to broadcast an event whenever a new window is created |
  AndroidLifecycleEvents | |
  AndroidEventDispatcher | |
  AndroidAppRequests | |
  RawInputNotificationsAndroid | |
  CommunicatorHandleImpl | |
  StartupInfo | |
  ProcessData | |
  UTF16ToUTF8Converter | Class used to convert sequences of UTF-16 code units to UTF-8 code points |
  XcbApplication | |
  XcbConnectionManager | |
  XcbConnectionManagerBusTraits | |
  XcbEventHandler | |
  XcbEventHandlerBusTraits | |
  XcbInputDeviceKeyboard | |
  XcbInputDeviceMouse | |
  XcbDeleterFreeFunctionWrapper | |
  XcbNativeWindow | |
  IosLifecycleEvents | |
  LinuxLifecycleEvents | |
  DarwinLifecycleEvents | |
  WindowsLifecycleEvents | |
  RawInputNotificationsWindows | |
 AzPhysics | |
  Automation | |
   AutomationCollisionNotifications | |
   AutomationTriggerNotifications | |
   SimulatedBodyCollisionAutomationHandler | |
   SimulatedBodyTriggerAutomationHandler | |
  JointVisualizationDefaults | Default colors, line widths etc for use when visualizing joints |
  TriggerEvent | Trigger event raised when an object enters/exits a trigger shape |
  Contact | Stores information about the contacts between two overlapping shapes |
  CollisionEvent | A collision event raised when two objects, neither of which can be triggers, overlap |
  CollisionGroup | |
  CollisionGroups | |
   Id | |
   Preset | |
  CollisionLayer | |
  CollisionLayers | Collision layers defined for the project |
  Joint | Base class for all Joints in Physics |
  JointHelpersInterface | Interface to access Joint utilities and helper functions |
  EditorJointHelpersInterface | Interface to access editor-only Joint utilities and helper functions |
  SceneQueryRequest | |
  RayCastRequest | Casts a ray from a starting pose along a direction returning objects that intersected with the ray |
  ShapeCastRequest | Sweeps a shape from a starting pose along a direction returning objects that intersected with the shape |
  OverlapRequest | Searches a region enclosed by a specified shape for any overlapping objects in the scene |
  SceneQueryHit | Structure that contains information of an individual hit related to a SceneQuery |
  SceneQueryHits | Structure that contains all hits related to a SceneQuery |
  SimulatedBody | Base class for all Simulated bodies in Physics |
  SimulatedBodyComponentRequests | Requests for physics simulated body components |
  CollisionConfiguration | |
  JointConfiguration | Base Class of all Physics Joints that will be simulated |
  RigidBodyConfiguration | Configuration used to Add Rigid bodies to a Scene |
  SceneConfiguration | Configuration object that contains data to setup a Scene |
  SimulatedBodyConfiguration | Base Class of all Physics Bodies that will be simulated |
  StaticRigidBodyConfiguration | |
  SystemConfiguration | |
  SceneInterface | Interface to access a Physics Scene with a SceneHandle |
  Scene | Interface of a Physics Scene |
  SystemInterface | |
  RigidBody | Dynamic rigid body |
  StaticRigidBody | Static rigid body |
 AZStd | |
  hash< AzFramework::InputChannelId > | Hash structure specialization for InputChannelId |
  hash< AzFramework::InputDeviceId > | Hash structure specialization for InputDeviceId |
  hash< Physics::MaterialId > | |
  hash< AzFramework::RenderGeometry::EntityIdAndContext > | |
  hash< AzFramework::SliceInstantiationTicket > | |
  hash< AzFramework::EntitySpawnTicket > | |
 Camera | |
  Configuration | Stores camera configuration values that describe the camera's view frustum |
  CameraComponentRequests | |
  CameraRequests | |
  CameraSystemRequests | Use this system broadcast for things like getting the active camera |
  ActiveCameraRequests | |
  CameraNotifications | |
   CameraNotificationConnectionPolicy | |
 Physics | |
  NameConstants | Constants for naming such as unit suffixes for physics properties |
  AnimationConfiguration | |
  CharacterColliderNodeConfiguration | |
  CharacterColliderConfiguration | |
  CharacterConfiguration | Information required to create the basic physics representation of a character |
  Character | |
  CharacterRequests | Messages serviced by character controllers |
  CharacterNotifications | Messages sent by character controllers |
  ColliderComponentEvents | |
  CollisionRequests | |
  CollisionRequestsTraits | Collision requests bus traits. Singleton pattern |
  CollisionFilteringRequests | CollisionFilteringRequests configures filtering settings per entity |
  CharacterPhysicsDebugDraw | Provides debug drawing for character physics configurations, such as colliders and joint limits |
   ColorSettings | Color settings for character physics debug drawing, such as default and selected colors |
   JointDebugDrawData | Location and visibility data etc required to debug draw a JointConfiguration |
   JointLimitRenderBuffers | Buffers to store vertices, line colors etc for debug drawing a joint limit |
   NodeDebugDrawData | Location and visibility data etc required to debug draw a CharacterColliderNodeConfiguration |
  HeightMaterialPoint | |
  HeightfieldProviderRequests | |
  HeightfieldProviderNotifications | Broadcasts notifications when heightfield data changes - heightfield providers implement HeightfieldRequests bus |
  Material | Runtime Physics material instance |
  MaterialAsset | |
  MaterialId | Class that is used to identify a material |
  MaterialManager | |
  MaterialPropertyValue | |
  MaterialSlots | |
   MaterialSlot | |
  MaterialSystemComponent | |
  RagdollNodeConfiguration | |
  RagdollConfiguration | |
  RagdollNode | Represents a single rigid part of a ragdoll |
  Ragdoll | A hierarchical collection of rigid bodies connected by joints typically used to physically simulate a character |
  RagdollNodeState | |
  RigidBodyRequests | Requests interface for a rigid body (static or dynamic) |
  RigidBodyNotifications | Notifications interface for a rigid body (static or dynamic) |
  ColliderConfiguration | |
  Shape | |
  ShapeConfiguration | |
  SphereShapeConfiguration | |
  BoxShapeConfiguration | |
  CapsuleShapeConfiguration | |
  ConvexHullShapeConfiguration | |
  TriangleMeshShapeConfiguration | |
  PhysicsAssetShapeConfiguration | |
  NativeShapeConfiguration | |
  CookedMeshShapeConfiguration | |
  HeightfieldShapeConfiguration | |
  DebugDrawVertex | Represents a debug vertex (position & color) |
  DebugDrawSettings | Settings structure provided to DebugDrawPhysics to drive debug drawing behavior |
  DefaultWorldRequests | An interface to get the default physics world for systems that do not support multiple worlds |
  EditorWorldRequests | An interface to get the editor physics world for doing edit time physics queries |
  SystemRequestsTraits | |
  System | Physics system global requests |
  SystemDebugRequests | Physics system global debug requests |
  WindRequests | An interface to get wind values |
  WindRequestsTraits | Wind requests bus traits. Singleton pattern |
  WindNotifications | Broadcasts notifications when wind state changes - wind providers implement WindRequests bus |
 ProcessCommunicatorTracePrinter | |
 ThermalInfoAndroidHandler | |
 ThermalInfoHandler | |
 UiFrameworkInterface | Bus interface for other systems in game to access to the in-game UI system |