Open 3D Engine AzToolsFramework API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Spawnable Directory Reference

Directories

directory  EditorOnlyEntityHandler
 

Files

file  ComponentRequirementsValidator.h
 
file  EditorInfoRemover.h
 
file  EntityAliasTypes.h
 
file  EntityIdPathMapperInterface.h
 
file  InMemorySpawnableAssetUtils.h
 
file  PrefabCatchmentProcessor.h
 
file  PrefabConversionPipeline.h
 
file  PrefabConverterStackProfileNames.h
 
file  PrefabDocument.h
 
file  PrefabDocument.inl
 
file  PrefabInMemorySpawnableConverter.h
 
file  PrefabProcessor.h
 
file  PrefabProcessorContext.h
 
file  PrefabToInMemorySpawnableNotificationBus.h
 
file  ProcesedObjectStore.h
 
 
file  SpawnableUtils.h