Open 3D Engine AzToolsFramework API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Prefab Directory Reference

Directories

directory  DocumentPropertyEditor
 
directory  Instance
 
directory  Link
 
directory  Overrides
 
directory  Procedural
 
directory  Spawnable
 
directory  Template
 
directory  Undo
 

Files

file  EditorPrefabComponent.h
 
file  PrefabDomTypes.h
 
file  PrefabDomUtils.h
 
file  PrefabEditorPreferences.h
 
file  PrefabFocusHandler.h
 
file  PrefabFocusInterface.h
 
file  PrefabFocusNotificationBus.h
 
file  PrefabFocusPublicInterface.h
 
file  PrefabFocusUndo.h
 
file  PrefabIdTypes.h
 
file  PrefabInstanceUtils.h
 
file  PrefabLoader.h
 
file  PrefabLoaderInterface.h
 
file  PrefabLoaderScriptingBus.h
 
file  PrefabPublicHandler.h
 
file  PrefabPublicInterface.h
 
file  PrefabPublicNotificationBus.h
 
file  PrefabPublicNotificationHandler.h
 
file  PrefabPublicRequestBus.h
 
file  PrefabPublicRequestHandler.h
 
file  PrefabSystemComponent.h
 
file  PrefabSystemComponentInterface.h
 
file  PrefabSystemScriptingBus.h
 
file  PrefabSystemScriptingHandler.h
 
file  PrefabUndoCache.h
 
file  PrefabUndoHelpers.h
 
file  ProceduralPrefabSystemComponent.h
 
file  ProceduralPrefabSystemComponentInterface.h
 
file  ScriptingPrefabLoader.h