Open 3D Engine ScriptCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherited by ScriptCanvas::ConnectionLimitContract, ScriptCanvas::ContractRTTI, ScriptCanvas::DisallowReentrantExecutionContract, ScriptCanvas::DisplayGroupConnectedSlotLimitContract, ScriptCanvas::DynamicTypeContract, ScriptCanvas::IsReferenceTypeContract, ScriptCanvas::MathOperatorContract, ScriptCanvas::OverloadContract, ScriptCanvas::RestrictedNodeContract, ScriptCanvas::RestrictedTypeContract, ScriptCanvas::SlotTypeContract, and ScriptCanvas::SupportsMethodContract.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (Contract, AZ::SystemAllocator) | |
AZ_RTTI (Contract,"{93846E60-BD7E-438A-B970-5C4AA591CF93}") | |
AZ::Outcome< void, AZStd::string > | Evaluate (const Slot &sourceSlot, const Slot &targetSlot) const |
AZ::Outcome< void, AZStd::string > | EvaluateForType (const Data::Type &dataType) const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *reflection) |
Protected Member Functions | |
virtual AZ::Outcome< void, AZStd::string > | OnEvaluate (const Slot &sourceSlot, const Slot &targetSlot) const =0 |
virtual AZ::Outcome< void, AZStd::string > | OnEvaluateForType (const Data::Type &dataType) const |