Open 3D Engine ScriptCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits ScriptCanvas::Contract.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (RestrictedNodeContract, AZ::SystemAllocator) | |
AZ_RTTI (RestrictedNodeContract,"{DC2B464E-17EE-4CAC-89E9-84C76605E766}", Contract) | |
RestrictedNodeContract (AZ::EntityId nodeId) | |
void | SetNodeId (AZ::EntityId nodeId) |
![]() | |
AZ_CLASS_ALLOCATOR (Contract, AZ::SystemAllocator) | |
AZ_RTTI (Contract,"{93846E60-BD7E-438A-B970-5C4AA591CF93}") | |
AZ::Outcome< void, AZStd::string > | Evaluate (const Slot &sourceSlot, const Slot &targetSlot) const |
AZ::Outcome< void, AZStd::string > | EvaluateForType (const Data::Type &dataType) const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *reflection) |
![]() | |
static void | Reflect (AZ::ReflectContext *reflection) |
Protected Member Functions | |
AZ::Outcome< void, AZStd::string > | OnEvaluate (const Slot &sourceSlot, const Slot &targetSlot) const override |
![]() | |
virtual AZ::Outcome< void, AZStd::string > | OnEvaluateForType (const Data::Type &dataType) const |